Default Guidelines

Due to changes in the grading system, these Default Guidelines have been updated to reflect how SquashLevels treats uncompleted matches. Matches not fully played are still recorded for tournament and interclub purposes, but may not affect grading depending on the stage of the match when play stops.

  • Matches Not Played

    For any match that does not take place, no Level change calculations take place for either player. However, for tournament and interclub purposes the match has a winner and a loser and are treated as below, 


    My opponent didn’t turn up for our tournament match

    Record the match as 15/0 15/0 15/0 (or 11/0) to the winner of the match by default, and use match status A or B Defaulted, depending on whether the defaulting player was A or B. 


    In Individual Competitions, matches recorded as A or B Defaulted allow the winning player to move into the next round of the draw without the result affecting the grading list. The defaulting player is generally expected to withdraw from the remainder of the tournament, however they will remain in the draw and their subsequent matches can be treated the same.


    Note: Where there is evidence of a player deliberately defaulting a match especially after losing a previous match or to protect their Level, such occurrences should be advised to District management so that club tournament and interclub organisers can be informed of such players.


    Our opposition team defaulted a player in interclub

    In the MySquash Team Competitions module the match should be recorded as A or B Defaulted with a score entered 15/0, 15/0, 15/0 (or 11/0). Players must be selected for the purposes of filling out the result card for both teams. 


    The interclub ladder table and points table is updated to record a “win” to the team who was defaulted against. 

  • Defaults After Play Has Begun

    If less than one game has been completed, the match will be recorded as A or B Defaulted in the same manner as a match not played above.


    If at least one full game has been completed use the following treatment based on if the uninjured player won one or more of those games,


    Yes - Match is entered as 'Played' in MySquash. Enter played game scores up to the time of injury. Unplayed games are recorded as 11/0 or 15/0. Matches submitted for Level changes.


    No - Match is entered into MySquash as 'A or B Defaulted'. Enter played game scores up to the time of injury. Unplayed games are recorded as 11/0 or 15/0. No Level changes for either player.


    Examples: 

    1) Player A wins the first game 15/6 and is up 11/4 in the second game when Player B has to withdraw injured. The match will be recorded with game scores 15/6 15/4 15/0 and status ‘Played’.


    2) Player A wins the first two games 15/7 15/8 but then is unable to continue due to injury. The match will be recorded with a win to Player B 7/15 8/15 15/0 15/0 15/0 and status ‘A Defaulted’.


  • Opponent-Inflicted Injury

    In accordance with the "rules of squash" the player causing the injury through careless or dangerous play would normally expect to be disqualified by the referee, and therefore the disqualified player loses the match, and the injured player wins the match, notwithstanding that the injured player may not be able to participate in subsequent matches in the tournament. (Note, this situation does not occur very often). 


    If at least one full game has been completed use the following treatment based on if the injured player won one or more of those games,


    Yes - Match is entered as 'Played' in MySquash. Enter played game scores up to the time of injury. Unplayed games are recorded as 11/0 or 15/0. Matches submitted for Level changes.


    No - Match is entered into MySquash as 'A or B Defaulted'. Enter played game scores up to the time of injury. Unplayed games are recorded as 11/0 or 15/0. No Level changes for either player.


  • World Squash Rules Extract

    13. ILLNESS, INJURY AND BLOOD INJURY


    Note: For an injury and a blood injury, the time allowed for recovery starts when the Referee has determined the condition is genuine and has decided on its category. Recovery time is permitted only when the injury occurs, and if permitted at the end of a game includes the interval between games.


    13.1. Illness

    13.1.1. A player who suffers an illness or physical impediment that does not involve an injury or blood injury (such as a cramp, nausea, a blister, or breathlessness, as well as asthma), must either continue play immediately or concede the game in progress and take the game interval, if available, to recover. The player must then resume play or concede the match.


    13.1.2. If a player’s vomiting or other action causes the court to become unplayable, the match is awarded to the opponent.


    13.2. Injury

    The Referee:

    13.2.1. if not satisfied that the injury is genuine, must advise the player to decide whether to resume play immediately, or to concede the game in progress and take the game interval, if available, and then resume play or concede the match;


    13.2.2. if satisfied that the injury is genuine, must advise both players of the category of the injury and of the time permitted for recovery;

    Note: The score at the conclusion of the rally in which the injury occurred, stands.


    13.2.3. if satisfied that this is a recurrence of an injury sustained earlier in the match, must advise the player to decide whether to resume play immediately or concede the game in progress and take the game interval, if available, and then resume play or concede the match.

    Note: A player who concedes a game/match retains any points/games already scored.


    13.2.4. Categories of injury:

    13.2.4.1. Self-inflicted: where the injury is the result of the player’s own action. This includes a muscle tear or sprain, or a bruise resulting from a collision with a wall or falling over. The player is permitted up to 3 minutes to recover and, if not then ready to resume play, must concede that game and take the game interval, if available, for further recovery. The player must then resume play or concede the match.


    13.2.4.2. Contributed: where the injury is the result of accidental action by both players. The injured player is permitted up to 15 minutes to recover. The player must then resume play or concede the match.


    13.2.4.3. Opponent-inflicted: where the injury is caused solely by the opponent.


    13.2.4.3.1. Where the injury is accidentally caused by the opponent, the Referee may apply Rule 14 (Conduct), and the injured player is permitted up to 15 minutes to recover. If the player is then unable to resume play, the Referee must award the match to the injured player.


    13.2.4.3.2. Where the injury is caused by the opponent’s deliberate or dangerous play or action, if the injured player requires any time for recovery, the Referee must award the match to the injured player. If the injured player is able to continue without delay, the Referee must apply Rule 14. (Conduct).


    13.3. Blood Injury

    A blood injury occurs when a player bleeds and the flow is enough to transfer blood to their opponent or the court. A scrape, graze or nick with no blood flow is not a blood injury and play must continue. Visible blood through a bandage, dressing or covering is not a blood injury.

    Note: It is the player’s responsibility to cover any existing wounds before going on court. Once a blood injury occurs, the injured player must leave the court, and the Referee must ensure that the injured player returns to the court in the shortest time possible.


    13.3.1. Categories of blood injury:

    13.3.1.1. Pre-existing wounds: If an uncovered or inadequately covered pre-existing wound has caused the blood injury, the injured player must concede the game in progress and take the game interval, if available, for treatment. The player must then resume play or concede the match.


    13.3.1.2. Self-inflicted: Where the blood injury is caused by a player’s own action or condition (such as a fall, lunge, dive, crowding, nosebleed or similar), the player is permitted up to 5 minutes to stop the blood flow and cover any wound. If the injured player is not ready to resume play after 5 minutes, the player must concede the game and take the game interval, if available, for further recovery.

    If the same blood injury reoccurs, no further recovery time is permitted, and the injured player must concede the game and take the game interval, if available, for further recovery.

    If the same blood injury reoccurs and is caused by both players’ actions (see 13.3.1.3.: Contributed) the injured player shall have further reasonable time to address the blood injury.

    If the injured player cannot resume play within the permitted time, the Referee must award the match to the opponent.


    13.3.1.3. Contributed: where the blood injury is caused by both players’ actions, the injured player has reasonable time to stop the blood flow and cover any wound. Reasonable time is determined by the Referee, who may be assisted by on-site medical personnel, if available.

    If the same blood injury reoccurs, through no fault of either player or by both players’ actions, the injured player shall have further reasonable time to address the blood injury.

    If the same blood injury reoccurs, solely due to an action by the injured player, the player shall have no further time to address the blood injury and must concede the game and take the game interval, if available, for further recovery.

    If the injured player cannot resume play within the reasonable time allowed, the Referee must award the match to the opponent.


    13.3.1.4. Opponent inflicted: where the blood injury is caused solely by the opponent;


    13.3.1.4.1. Where the blood injury is caused solely by the opponent’s accidental action, the Referee may apply Rule 14 (Conduct), and the injured player has reasonable time to stop the blood flow and cover any wound. Reasonable time is determined by the Referee, who may be assisted by on site medical personnel, if available. If the injured player cannot resume play in the reasonable time allowed, the Referee must award the match to the injured player.

    If the same blood injury reoccurs, through no fault of either player or by both players’ actions, the injured player shall have further reasonable time to address the blood injury. If the blood flow cannot be stopped in a reasonable time the Referee must award the match to the injured player.

    If the same blood injury reoccurs, solely due to an action by the injured player, the player shall have no further time to address the blood injury and must concede the game and take the game interval, if available, for further recovery. If the injured player cannot then resume play, the Referee must award the match to the opponent.


    13.3.1.4.2. Where the blood injury is caused by the opponent’s deliberate or dangerous play or action, the Referee must apply Rule 14. (Conduct) and award the match to the injured player.


    13.3.1.5. Where there is a stoppage in play, the court must be cleaned, and bloodstained clothing replaced.


    13.4. An injured player may resume play before the end of any permitted recovery-period. Both players must be given reasonable time to prepare to resume play.


    13.5. It is always the injured player’s decision whether or not to resume play.

By John Fletcher January 30, 2026
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